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??ä»?/a>è½???¸º.txt??件ï?ä¹???»¥??.txtè½???¸º.rbf??ä»?br /> SgaReader2 ??å¼?gameattrib.sga??件ï??????¶ä¸­??.rbf??ä»?br /> gameattrib.sga ??å§???件é?½å?¨è??????该æ??件ä?äº?游æ?????ä¸???\GameAssets\Archives
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??gaReader2??å¼?gameattrib.sga??件å??ï¼???»¥????imulation??件夹ï¼???å¼?simulation??件夹??ï¼???ttrib??件夹ï¼???attrib??件夹ä¸???ä¸??¿ä¸²å­???件夹ï¼??¶ä¸­??è¦??¨å?°ç????????ä¸?br /> ability ??? ä¸?管æ?????·è???a href="/heji/jiankangyun" target="_blank">?»ç??
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ebps ??ä½? å°??????±å??ä½???????ï¼?è¿?ä¸???件夹?????????å°?????ä½?
racebps ?µè? 人å?£å??èµ?æº???产é??åºþB?½æ??a href="/heji/yunbiji" target="_blank">è®°å??¨è?ä¸???件夹????件é??
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tuning ç­?çº??å½?/a>??æ¯?çº??¹ç?¹æ?°é?½å?¨è???ä¿???br /> ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?
主è?ä¿???bpsï¼?sbpsï¼?tuningè¿?ä¸?ä¸???件夹??????ä»?br /> ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?
EBP??ä»?br /> ebps??件å??ä¸???å¾?å¤?å­???件夹ï¼????¢æ?è¾???è¦?????campaign??pvp
campaign????å½¹æ??ä»?br /> pvp??a href="/heji/duijue" target="_blank">对æ??
??ä»?br /> è¿???主è?ä»?ç»???å½¹æ??ä»?br /> ??å½¹æ??件ä???playableå°±æ???©å?使ç?¨ç????ä½?ï¼????¢ç??race_marineå°±æ????????å£?????件夹
race_marine???¢é??è¦?ä¿??¹ç??ä¸?????roops??vehiclesè¿?两个??件夹??ï¼?ä½???··æ²?å´?èµ·ç??è¿?两个??件夹??p1è¿?ä¸???件夹ä¸?ï¼?xp1??件å??troops??vehicles?¨å??ä¸?å±?ï¼?å¦???ä½?è¦?ä¿??¹å????ï¼??´æ?¥ä¿®??roops??vehiclesï¼?å¦???ä½?è¦?ä¿??¹æ··æ²?å´?èµ·ï?请å??p1ä¸?寻æ??roops??vehiclesä¿???/p>

æ¯?å¦?sm_assault_marineè¿?ä¸???件ï?è¿?ä¸???件æ????????å½¹é??çª???/a>å°???????????件ï?å½??¶ï?ä¹??????¿ç????件ï?
???¢æ?è¾???è¦????¨å??å°±æ??br /> | leveling_ext: {
| | $REF: "entity_extensions\leveling_ext";
| | attrib_levels: {
| | | attrib_level_attributes: {
| | | | $REF: "types\leveling\attrib_level_attributes";
| | | | health: {
| | | | | health: 35f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼??ºç????½å?¼ï???????35??br /> | | | | | regeneration: 1f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼??ºç????½å??å¤???åº?br /> | | | | };
| | | | skills: {
| | | | | energy: 50f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼??½é??
| | | | | energy_regeneration: 2f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼??½é???¢å???åº?br /> | | | | | morale: 450f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?å£??ï¼?è¿?ä¸??????¥ç????ä¸??¥é??
| | | | | morale_regeneration: 0.2f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?å£????å¤???åº?br /> | | | | | supression_resistance: 4f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼????¶æ?µæ??
| | | | };
| | | | weapon: {
| | | | | melee_damage_modifier: 1f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼??±è???????½æ?¢ç????????»å?»å????????æ¯???
| | | | | melee_skill: 7;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼????????½å?¼ï?ä¸?论æ??????è¿????ç¨???伤å??½æ???±è???????½æ?¢ç????¥ï?没æ??è¿?ç¨????½è?ä¸????br /> | | | | | ranged_damage_modifier: 1f;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼??±è???????½æ?¢ç???è¿?ç¨??»å?»å????????æ¯???
| | | | };
| | | };
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SBP??ä»?br /> sbps??件å??ä¸???å¾?å¤?å­???件夹ï¼????¢æ?è¾???è¦?????campaign??pvp
campaign????å½¹æ??ä»?br /> pvp???????ä»?br /> è¿???主è?ä»?ç»???å½¹æ??ä»?br /> ??å½¹æ??件ä???playableå°±æ???©å?使ç?¨ç????ä½?ï¼????¢ç??race_marineå°±æ????????å£?????件夹
race_marine???¢é??è¦?ä¿??¹ç??ä¸?????roops??vehiclesè¿?两个??件夹??ï¼?ä½???··æ²?å´?èµ·ç??è¿?两个??件夹??p1è¿?ä¸???件夹ä¸?ï¼?xp1??件å??troops??vehicles?¨å??ä¸?å±?ï¼?å¦???ä½?è¦?ä¿??¹å????ï¼??´æ?¥ä¿®??roops??vehiclesï¼?å¦???ä½?è¦?ä¿??¹æ··æ²?å´?èµ·ï?请å??p1ä¸?寻æ??roops??vehiclesä¿???/p>

???·ä¸¾ä¾?ï¼?ä¸?è¿?sbp??件å???ä¿??¹é???¿ç????件ï???以ä?å­???m_assault_marine_thaddeus
注æ??ï¼?????人å?????????¿ç????ä»?br /> ?¨è?ä¸???件é??ï¼???è¦????¨å????è¿???ä¸?br /> | | max_attribute_points: {
| | | corruption: 0;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?è¿?ä¸??????½å?¼ï???????²¡??è¿?ä¸???§ç????以æ??ï¼?æ··æ?å´?èµ·è?????4
| | | energy: 10;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼???大è?½é???¹æ??br /> | | | health: 15;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼???大ç???½ç?¹æ??br /> | | | melee: 20;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼???大è?????¹æ??br /> | | | morale: 0;
| | | ranged: 15;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼???大å??»ç?¹æ??br /> | | };
10+15+20+15ï¼?60?¹ï?ä¹?å°±æ???ï¼??¨å?????ç½????¢é????ä¸???§æ»¡?¹æ??0??br /> ä¿??¹è??????°å?¼å°±??»¥?¹å????大å?¼ï?æ¯?å¦??¹æ??满ç??0?¹ï?è¿?ä¸???§ä?????tuningä¸??¢ç????件é????使ç??br /> | | | squad_loadout_unit_entry: {
| | | | $REF: "squad_loadout_unit_entry";
| | | | max: 1;
| | | | num: 1;
| | | | type: "ebps\campaign\playable\race_marine\troops\sm_assault_marine_thaddeus";
| | | };
| | | squad_loadout_unit_entry: {
| | | | $REF: "squad_loadout_unit_entry";
| | | | max: 2;
| | | | num: 2;
| | | | type: "ebps\campaign\playable\race_marine\troops\sm_assault_marine";
| | | };
| | };
| };
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æ·»å??å°???人æ?°é??è¦?ä¿??¹ç???¨å????br /> | | | | max: 2;
| | | | num: 2;
??ä¿??¹å???ç»???????br /> | | | | type: "ebps\campaign\playable\race_marine\troops\sm_assault_marine";
??设æ??ä»??为è?ä¸???????¥ä?ä¸?SM
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è¿?ä¸???件é????è¿??·ç???°æ??br /> | | | level_xp_table: {
| | | | level_xp_points: {
| | | | | $REF: "types\leveling\level_xp_points";
| | | | | discretionary_attrib_points: 5;ï¼?ï¼?ï¼?ï¼?ï¼?ï¼?æ¯?级å??»¥???±å???????¹æ?°ï?å°±æ??¿®?¹è???
| | | | | escalation_award_modifier: 1f;
| | | | | required_xp_points: 0f;
| | | | | xp_award_modifier: 1f;
| | | | };
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