?¨ç??a href="/heji/jihuang" target="_blank">饥è??æµ·é?¾æ?¶å?å¤????©å?ä»??½å??欢å?©ç?¨ä?å¼????¥å¸®?©è??·±???³ï?ä½?????ä¸??¨å???©å?ä»?¹¶ä¸??¥é??饥è??æµ·é?¾ä?å¼????????ï¼?ä¹?ä¸??¥é??饥è??æµ·é?¾ä?å¼?????使ç?¨æ?¹æ????£ä??¥ä??¥å?ç¼?å°±å?为大家带?¥é¥¥??æµ·é?¾ä?å¼???大å???å¸???对ç?©å?ä»??½æ????å¸??©ã??大å?赶快ä¸?èµ·æ?¥ç?????§ï?
?°å??/a>?¨å?ï¼?游æ??ä¸???Ctrl+1ï¼?
??a href="/azrjhj/bjjsbrj" target="_blank">è®°ä???/a>??å¼?游æ?????\data\DLC0002\scripts\prefabs\player_common.lua??ä»?/a>ï¼???nst:AddComponent("resurrectable")ä¸?ä¸?è¡????¥ä»¥ä¸???容ï?
TheInput:AddKeyUpHandler(KEY_1, function()
if TheInput:IsKeyDown(KEY_CTRL) then
local map = TheSim:FindFirstEntityWithTag("minimap")
local x,y,z = GetPlayer().Transform:GetWorldPosition()
map.MiniMap:ShowArea(x, y, z, 10000)
end
end)
?³å???¨æ¸¸??ä¸???Ctrl + 1使å?°å?¾å?¨å?
?¨è?äº?????å¼?游æ?????\data\DLC0002\scripts\tuning.lua??件ï?å°?以ä???容ï?
STACK_SIZE_LARGEITEM = 10,
STACK_SIZE_MEDITEM = 20,
STACK_SIZE_SMALLITEM = 40,
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STACK_SIZE_LARGEITEM = 999,
STACK_SIZE_MEDITEM = 999,
STACK_SIZE_SMALLITEM = 999,
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?¨è?äº?????å¼?游æ?????\data\scripts\prefabs\rocks.lua??件ï?
1.??'nitre', 0.25},??ä¸?ä¸?è¡????¥ä»¥ä¸???容ï?
{'goldnugget', 1.00},
{'goldnugget', 1.00},
{'goldnugget', 1.00},
2.??'goldnugget', 0.25},??ä¸?ä¸?è¡????¥ä»¥ä¸???容ï?
{'goldnugget', 1.00},
{'goldnugget', 1.00},
{'goldnugget', 1.00},
3.??'rocks', 0.6},??ä¸?ä¸?è¡????¥ä»¥ä¸???容ï?
{'goldnugget', 1.00},
{'goldnugget', 1.00},
{'goldnugget', 1.00},
4.??'rocks', 0.4},??ä¸?ä¸?è¡????¥ä»¥ä¸???容ï?
{'goldnugget', 1.00},
{'goldnugget', 1.00},
{'goldnugget', 1.00},
5.??'rocks', 0.2},??ä¸?ä¸?è¡????¥ä»¥ä¸???容ï?
{'goldnugget', 1.00},
{'goldnugget', 1.00},
{'goldnugget', 1.00},
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???°æ?¶è?·æ?´å?产å??
?¨è?äº?????å¼?游æ?????\data\DLC0002\scripts\components\crop.lua ??件ï?å°?以ä???容ï? harvester.components.inventory:Give Item(product) ?¿æ??¸ºï¼? harvester.components.inventory:GiveItem(SpawnPrefab(self.product_prefab)) harvester.components.inventory:GiveItem(SpawnPrefab(self.product_prefab)) harvester.components.inventory:GiveItem(SpawnPrefab(self.product_prefab)) ? ? ä¸? æ¬ ? ? 3 ä¸ äº ?? ï¼? ? ? ? å¤? å°? ï¼? å° å¤? ? å¤? å°? è¡? harvester.components.inventory:GiveItem(SpawnPrefab(self.product_prefab)) ?³å??/p>
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?¨è?äº?????å¼?游æ?????\data\DLC0002\scripts\components\stewer.lua??件ï?å°?以ä???容ï?
harvester.components.inventory:GiveItem(loot, nil, Vector3(TheSim:GetScreenPos(self.inst.Transform:GetWorldPosition())))
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harvester.components.inventory:GiveItem(SpawnPrefab(self.product))
harvester.components.inventory:GiveItem(SpawnPrefab(self.product))
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