ä¸?å°??©å??¨æ¸¸?????¶å???»ä??±æ?¨ä¸º??a href="/heji/celue" target="_blank">????/a>èµ?æº?è¿?ä¹?å°?ï¼??©å?°ç?ä¸??¨ç???½æ²¡??è¿???è¦????¥è?æº????µç?ï¼??´ä¸ªå¤§é??å°±ä????¤ç?¿è?è·?离é??常ç???¥è?ï¼?ä¸??¢æ??ä»?°±?¥ç??ä¸???????6???¥è?æº??°é??ä¿???/a>??ç¨???
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??1????å¼?Sid Meier's Civilization VI\Base\Assets\Maps\Utilityä¸???ResourceGenerator.luaï¼??¨ç³»ç»???¸¦??è®°ä???/a>å°±å??»¥??
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resources = args.resources;
iResourcesInDB = 0;
iNumContinents = 0;
iTotalValidPlots = 0;
iFrequencyTotal = 0;
iFrequencyStrategicTotal = 0;
iTargetPercentage = 28;
iStandardPercentage = 28;
iLuxuryPercentage = 20;
iStrategicPercentage = 21;
iOccurencesPerFrequency = 0;
iLuxuriesPerRegion = 4;
eResourceType = {},
eResourceClassType = {},
iFrequency = {},
aLuxuryType = {},
aLuxuryTypeCoast = {},
aStrategicType = {},
aOtherType = {},
aStrategicCoast = {},
aaPossibleLuxLocs = {},
aaPossibleLuxLocsWater = {},
aaPossibleStratLocs = {},
aaPossibleStratLocsWater = {},
aaPossibleLocs = {},
aResourcePlacementOrderStrategic = {},
aResourcePlacementOrder = {},
aPeakEra = {},
??3??红å??¨å??å°±æ??a href="/azyxhj/zhan" target="_blank">????/a>?????°å??/a>?¶æ???¥è?æº??ºç?°ç??æ¦???ï¼?é»?认æ?°å?¼ä¸º21ï¼??°å?¼ç??è¶?大å?ºç?°ç?????¥è?æº?è¶?å¤?ï¼?ä¸??¢é?£å??¾ç??????21?¹æ??100ä¹?????ç»?????
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