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directx

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  • ?¶é?´ï?2021-01-21
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  • ???ï¼?Windows10, Windows8, Windows7, WinVista, WinXP
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directx??è´¹æ???°ç?????款å??å­????¨å?ï¼?绿è?²å??¨ç??游æ??ä¿??å·¥å?·ã??directxä¸?????irect3D??DirectDraw??DirectPlay??DirectSound??DirectInputç­??¾ç¤º??声é?³ä»¥??ç³»ç?????è¦???级ï?????????½å¼ºå¤§ä?é½????ä¸????¢ç?æ´???äº?ï¼???ä½?ç®?????ä¸???ï¼????´è¶£??å°?ä¼?ä¼´å¿«ä¸?è½?/a>?§ï?

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DirectXä¿??å·¥å?·æ???款ä??¨ä?ä¿??ç³»ç?å¼?常ç??å·¥å?·ï?DirectXä¿??å·¥å?·è????款使?¨ç?????ä¸?????ä½?ä¸?绿è?²ã??????å®?è£???ä¿??å·¥å?·ã??使ç??irectXä¿??å·¥å?·å?????¨æ?´æ??++ç»?件ä?å®?ç¾?ä¿??0xc000007b???å¼?常ã??å¦???ä½????µè???ºç?°ä?DirectX??å¼?常é???ï¼????´æ?¥ä?è½?irectXä¿??å·¥å?·è?è¡?ä¿??解å?³ã??

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1.?¹å??äº??¾å½¢??ä½?å·¥å?·ï??´æ??äº?????-Dè§??²å?????;

2.?¹å??æº?å¼???å½±å????ç´?å¼???影使?¾è±¡?´é?¼ç??;

3.强å??äº?DirectSound??DirectMusicï¼?ç®???äº??¶å??¨æ?©å?;

4.DLS2?³é????????½æ??é«?äº?ä¹??¨é?³é?????å®???;

5.DirectInput??设å?å½±å????½ä»¤å¯¹è?å¤????????´ç???;

6.DirectPlay使å?人游?????§è?½å?????©å??§å??°ä???é«?;

7.DirectPlay??ä¾?äº?IP声é?³é??è®?

8.DirectShow??åº???a href="/r/bcrjxxrj" target="_blank">ç¼?ç¨??¥å?£æ??ä¾?äº??³é?/è§?é¢???å®??¶å???????³æ?¶ç?è¾?;

9.DirectShow????Windowsåª?ä½??³é???è§?é¢?(WMA??WMV)??读å??;

10.MicrosoftTV??????»¥?????°å??µè???????

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1.Direct3D11渲æ??管线

DirectX11???¥ä?å¯?essellation(?¶å?)????????Tessellation?±å?壳ç???²å??HullShader)???¶å?????(tessellator)以å???????²å??DomainShader)ç»????????¶è????¥ä?计ç????²å??ComputeShader)

2.?¹è???纹ç????ç¼?/a>

DirectX11???ºä??´ä¸º?ºè?²ç??纹ç????缩ç?æ³?????BC6??BC7??BC6??¸ºHDR?¾å??设è?????缩ç?æ³?ï¼???缩æ?ä¸???;??BC7??¸ºä½??¨æ?????´çº¹??设è?????缩模å¼?ï¼???缩æ?ä¸?????两ç???缩ç?æ³??¨é???缩æ?ä¸??»è´¨??失æ?´å?ï¼??????´å?ºè?²ã??

3.å¤?线ç???????

DX11?¹æ?§è????????è¦?ä¸??¹ï?????å¤?线ç?(multi-threading)??DX11??è¿?ç§?å¤?线ç????????½å¹¶ä¸??½å????ç»??¾ç??å­?ç³»ç?(?¹å???????ä»???GPUèµ?æº???????ï¼?ä½?????·å?´å??»¥????线ç????¨æ¸¸????????ï¼?并ä???»¥?©ç?¨å?°å?CPU?¸å??°é??ä¸?????é«???å¸þ=?¥ç??æ½?????

4.Tessellation?¶å?????/p>

tessellator??»¥??ä¸?äº?è¾?大ç???¾å??(primitive)????å¾?å¤??´å????¾å??ï¼?并å?è¿?äº?å°??¾å??ç»????°ä?èµ·ï?å½¢æ??ä¸?ç§???åº?????ä½??¾å½¢ï¼?è¿?ç§???ä½??¾å½¢?´å???ï¼?å½??¶ä??´æ?¥è??°å???è¿?ä¸??ç¨?ä¹?è¢?§°ä½?ç»????²é??SubdivisionSurfaces)??举ä??¥è?ï¼?tessellator??»¥è®©ä?ä¸???¹ä?ï¼???è¿?å¤?????èµ·æ?¥å????¸ª??å½??è¿??·ç??è¯?????????äº?空é?´ã??æ­¤å?ï¼??¾å½¢??è´¨é?????§è?½ä»¥?????§æ?§ä?è¾¾å?°ä?ä¸?å®???ä¿?è¿???

5.计ç????²å??omputeShader

CS??è¿?ä¸?渲æ??管线?½å?è¿?è¡??´å??????¨ç????è¿?ç®?????ä»??¢è?½å?¨æ??ç§???»¥?¨æ?¥è??§è??°æ??????ä½?ä¸????°è?ç§??¹æ?§ï????½å?¨æ??ç§???»¥?¨æ?¥æ??ä½????°æ??¸­???°è?ç§??¹æ?§ã??

6.ShaderModel5.0

DirectX11??????SM5.0ï¼????¨é?¢å??对象??æ¦?念ï?并ä?å®??¨å??»¥??????精度?°æ????????SM5.0????å¸?ï¼?å¾?½¯ä¹?ä¼?å°?HLSLè¯???´æ?°è?³æ???°ç??????¶ä¸­?????诸å??¨æ?????²ã???¨æ?????????´å???对象ç­???

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